Game Jam // Innogames // Kerstin Buzelan // Noody

GameJams

A gamejam is a gathering of people for the purpose of planning, designing, and creating one or more games within a short span of time, usually ranging between 24 and 72 hours. Participants are generally made up of programmers, game designers, artists, writers, and others in game development-related fields. The biggest Gamejam is the Global Game Jam.

Gamejams // Since 2014

Can You Hear Me Now?

Game Jam // Innogames // Kerstin Buzelan // Noody // Can you hear me now

“Everybody knows this modern day ritual, you try to call your best friend over Flype but then you can barely see or hear him. Now the search for the best reception begins. In our global game jam project “CAN YOU HEAR ME NOW?” two players need to establish a clear video connection before the battery runs out. Since this is an asynchronous experience the game is being played through an app and a PC Game. The player with the companion app needs to verbally point the PC player to the spot with the best reception, which is indicated by the improvement of the video quality. The PC player on the other hand is literally “blind” in a snow storm and needs the help of the mobile player to make it through the snowy and windy maze. So, can you hear me now?”

Topic: Strange Rituals

Fields of Responsibility:

  • Concept Development
  • Enemy Design (penguins and touristy polar bear)
  • Animation
  • Background Textures and Assets (igloo, stones and trees)

Global Game Jam // Innogames // Kerstin Buzelan // Noody // Can you hear me nowGlobal Game Jam // Innogames // Kerstin Buzelan // Noody // Can you hear me nowGlobal Game Jam // Innogames // Kerstin Buzelan // Noody // Can you hear me now

 

Lemurgod™

Game Jam // Innogames // Kerstin Buzelan // Noody // Lemur God

“Calm the wrath of the LemurGod™ by completing the rituals It asks for. You have to memorize the rituals and complete them as quickly as you can, or else the world is DOOMED! Swipe, click and drag&drop to appease your god.”

Topic: The Ritual

 

Fields of Responsibility:

  • Concept Development
  • Character Design
  • Character Animation
  • Concept Design
  • UI
  • Background and Assets

Game Jam // Innogames // Kerstin Buzelan // Noody // Lemur God Game Jam // Innogames // Kerstin Buzelan // Noody // Lemur God

Herp ‘n’ Derp – Monster Advocate

Global Game Jam // Innogames // Kerstin Buzelan // Noody // Hep 'n' Derp

“Herp and Derp put the monster in “Monster Advocate”. An unpleasant job nonetheless BUT it is an even bigger hustle if you are a two-headed monster and your client lives in the lost woods. Grab your best gaming buddy and play together as ONE character and face over 10 whacky levels filled with weird obstacles that will make you and your partner go: “What do we do now (Derp)?!””

Topic: What do we do now?

Fields of Responsibility:

  • Concept Development
  • Character and Enemy Design
  • Concept Design
  • Asset Placement in Unity

Global Game Jam // Innogames // Kerstin Buzelan // Noody // Hep 'n' Derp Global Game Jam // Innogames // Kerstin Buzelan // Noody // Hep 'n' Derp

Hacktopus

Game Jam // Innogames // Kerstin Buzelan // Noody // Hacktopus

“Your mom is sick and dying, because she can’t afford the medicine and doesn’t have insurance. So as her good son, you make yourself on the way to hack the Research Facility with the medicine.He is an Octopus. His name is Hecktor. He is… THE HACKTOPUS.”

Topic: It is fun to do the impossible.

Fields of Responsibility:

  • Concept Development
  • Character Design (mad scientist and Hacktopus)
  • Ingame Animation
  • Assets for Intro

Game Jam // Innogames // Kerstin Buzelan // Noody // Hacktopus