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Deponia
Period
2011-2015
customer
Daedalic Entertainment
areas of responsibility
Hand-drawn frame-by-frame animations, animations and rigging in Spine, hand-drawn assets (UI, characters, items, etc.)
programs
Adobe Photoshop CC, Esoteric Software Spine
Deponia is an award-winning point-and-click adventure that follows the chaotic misadventures of Rufus, a dreamer obsessed with escaping his sleepy village of Kuvaq on the garbage world of Deponia.
I worked on all four installments as a 2D artist and animator.




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