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Deponia

Period

2011-2015

customer

Daedalic Entertainment

areas of responsibility

Hand-drawn frame-by-frame animations, animations and rigging in Spine, hand-drawn assets (UI, characters, items, etc.)

programs

Adobe Photoshop CC, Esoteric Software Spine

Deponia is an award-winning point-and-click adventure that follows the chaotic misadventures of Rufus, a dreamer obsessed with escaping his sleepy village of Kuvaq on the garbage world of Deponia.

I worked on all four installments as a 2D artist and animator.

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