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Ken Follet's - The Pillars of the Earth

Period

2016

customer

Daedalic Entertainment

areas of responsibility

Cutscene animations in Spine, creation of storyboards, final artwork and preparation for animations, compositions and illustration of "travel screens"

The Pillars of the Earth, based on Ken Follett's global bestseller, tells the story of the village of Kingsbridge as an interactive book with point-and-click elements. Players explore the world, make decisions and thus influence the course of the story.

As part of the project, I worked in various areas, including preparing scenes for the cutscene animators. I often worked with rough sketches or briefings from the authors and in many cases also took over the animation itself. In addition to the cutscenes, I designed the so-called "travel screens", which looked like illustrated book pages and offered the players different paths to choose from. I also created detailed storyboards that clearly visualized the authors' ideas and dictated the composition of the cutscenes.

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